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Filmhedge Collaboration

Project Type

Unreal Engine for Film Production

Date

May 2023

Role

Lead of VFX and Lighting for scene 55

Skills Used

Maya, Substance Painter, Unreal Engine

We worked with Filmhedge through our school SCAD to create virtual environments for the purpose of film production on The Volume XR stage. On this project I was the Lead of VFX and Lighting for scene 55. I made multiple pieces of the room that you see before you and used Unreal Engine to make them animated. Some of the things I worked on were the alarm lights and the smoke effects.

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